University of Minnesota - School of Physics
The Project
How do you describe a model for research that does not yet exist?
This is a question the University of Minnesota Physics Department and myself constantly ask during our remote meetings. Starting in Summer 2023, I have been contracted by the U of M to make 3D models and animations to represent physical and mathematical relationships between subatomic particles in Earth’s atmosphere. This research is based on the work of Dr. John Dombeck, a researcher in the field of space weather.
My role
My job starts long before I get into any 3D software. As a non-scientist, the researchers and I will go over the form and purpose of the model. I translate the mathematical models into visual proposals, asking a lot of questions along the way. The researchers will typically give me a rough sketch to show me what they’re thinking while describing how they expect it to look in 3D.
Armed with notes and a sketch, I develop a rough model in Blender, combining the visual languages of mathematical models and graphical representations of movement to show interactions and relationships between electrons.
If a concept would benefit from a change in perspective, a transformation of elements, or any other kinds of movement, I use my experience as an animator to create a video demonstrating the research concepts.
The Results
I have developed a year’s worth of graphics and visual assets that are now being used in NASA-sponsored research papers and formal presentations.
PADIC - 2 Graph Explainer
A combination of 3D modeling and motion graphics explain the Probabilistic Altitude Dependent Collision Model (PADIC - 2)